CMF Design
Emergent form · reveal · shape · transform

One compiler, several surfaces. Every mark is a member of a family, and the family resemblance is the product.

Structured choices in, a repeatable prompt out, scored against the same bar before anything ships. The icon builder proved the process; the logo builder runs it one level up.

The builders
Icon builder
live

Frame, locked category gradient, centred white glyph. 28 palettes, blueprint drift check, critic scoring, Notion sync.

builders/index.html →
Logo builder
new

The same pipeline for identity: lockup, mark motif, typeface class, clear space. A live legibility strip down to 24px, because that is where logos fail.

builders/logo.html →
Tessellations
live

One shape, repeated, becomes a plane. Pick a polygon, see whether it tiles and why, then carry it into blocks, palettes and exports.

/tessera →
Avatar builder
next

Third level of the same compiler: a person instead of a product. Same frames, same palettes, same 32px test.

Atokata
next

Old work back through the compiler — re-framed, re-palletted, re-scored, without starting the drawing over.

Guides & open studies
Design Guide

25 pages: construction, clear space, palette roles, and the icon-to-logo pipeline.

The Möbius frame problem

Six geometries for the Teaching frame. Unresolved — recommendations wanted.

Icon to logo

How a glyph earns its way up to a mark, and what has to change on the way.

Blueprint v2

The permanent style guide, the critic checklist, and the export standard.